When bogey-buster Feraline Swift fell into a client’s trap, she uncovered a terrible secret, died, and was brought back with magic that wouldn’t do as it was told. Now defending herself and her reputation from Commandant Cole’s inquisition, she must prove that she’s sane—and that black magic exists in the highest places.
The rescue of a man from Commandant Cole’s dungeon tosses Fera into the middle of Death’s business, like it or not. Driven by insatiable curiousity, Fera decides to help him by finding an ancient rite which has long been intentionally forgotten. If she doesn’t, those who die will be doomed to wander the living real forever.
Fera’s only hope to help lies in piecing together Unwritten magic, however she finds herself exiled from the sorcerer’s community. She turns to the dragon-shifting Kragdomen Colony, but her fiance’s elder brother has come to take his place.
If she fails to calm Kragdomen’s turmoil, and uncover the Unwritten rite, she’ll have nowhere to run and nowhere to hide from Commandant Cole’s power.